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140
EdgeNode/internal/conns/map.go
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140
EdgeNode/internal/conns/map.go
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// Copyright 2022 Liuxiangchao iwind.liu@gmail.com. All rights reserved. Official site: https://goedge.cn .
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package conns
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import (
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"github.com/iwind/TeaGo/types"
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"net"
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"sync"
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)
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var SharedMap = NewMap()
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type Map struct {
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m map[string]map[string]net.Conn // ip => { network_port => Conn }
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locker sync.RWMutex
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}
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func NewMap() *Map {
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return &Map{
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m: map[string]map[string]net.Conn{},
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}
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}
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func (this *Map) Add(conn net.Conn) {
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if conn == nil {
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return
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}
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key, ip, ok := this.connAddr(conn)
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if !ok {
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return
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}
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this.locker.Lock()
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defer this.locker.Unlock()
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connMap, ok := this.m[ip]
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if !ok {
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this.m[ip] = map[string]net.Conn{key: conn}
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} else {
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connMap[key] = conn
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}
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}
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func (this *Map) Remove(conn net.Conn) {
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if conn == nil {
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return
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}
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key, ip, ok := this.connAddr(conn)
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if !ok {
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return
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}
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this.locker.Lock()
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defer this.locker.Unlock()
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connMap, ok := this.m[ip]
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if !ok {
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return
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}
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delete(connMap, key)
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if len(connMap) == 0 {
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delete(this.m, ip)
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}
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}
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func (this *Map) CountIPConns(ip string) int {
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this.locker.RLock()
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var l = len(this.m[ip])
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this.locker.RUnlock()
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return l
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}
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func (this *Map) CloseIPConns(ip string) {
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var conns = []net.Conn{}
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this.locker.RLock()
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connMap, ok := this.m[ip]
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// 复制,防止在Close时产生并发冲突
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if ok {
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for _, conn := range connMap {
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conns = append(conns, conn)
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}
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}
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// 需要在Close之前结束,防止死循环
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this.locker.RUnlock()
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if ok {
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for _, conn := range conns {
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// 设置Linger
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lingerConn, isLingerConn := conn.(LingerConn)
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if isLingerConn {
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_ = lingerConn.SetLinger(0)
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}
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// 关闭
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_ = conn.Close()
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}
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// 这里不需要从 m 中删除,因为关闭时会自然触发回调
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}
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}
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func (this *Map) AllConns() []net.Conn {
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this.locker.RLock()
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defer this.locker.RUnlock()
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var result = []net.Conn{}
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for _, m := range this.m {
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for _, connInfo := range m {
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result = append(result, connInfo)
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}
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}
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return result
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}
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func (this *Map) connAddr(conn net.Conn) (key string, ip string, ok bool) {
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if conn == nil {
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return
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}
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var addr = conn.RemoteAddr()
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switch realAddr := addr.(type) {
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case *net.TCPAddr:
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return addr.Network() + types.String(realAddr.Port), realAddr.IP.String(), true
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case *net.UDPAddr:
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return addr.Network() + types.String(realAddr.Port), realAddr.IP.String(), true
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default:
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var s = addr.String()
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host, port, err := net.SplitHostPort(s)
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if err != nil {
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return
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}
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return addr.Network() + port, host, true
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}
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}
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