Initial commit (code only without large binaries)
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100
EdgeNode/internal/utils/fs/limiter.go
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100
EdgeNode/internal/utils/fs/limiter.go
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// Copyright 2024 GoEdge CDN goedge.cdn@gmail.com. All rights reserved. Official site: https://goedge.cn .
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package fsutils
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import (
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"runtime"
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"time"
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)
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var maxThreads = runtime.NumCPU()
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var WriterLimiter = NewLimiter(max(maxThreads*16, 32))
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var ReaderLimiter = NewLimiter(max(maxThreads*16, 32))
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type Limiter struct {
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threads chan struct{}
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count int
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countDefault int
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timers chan *time.Timer
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}
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func NewLimiter(threads int) *Limiter {
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if threads < 32 {
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threads = 32
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}
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if threads > 1024 {
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threads = 1024
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}
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var threadsChan = make(chan struct{}, threads)
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for i := 0; i < threads; i++ {
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threadsChan <- struct{}{}
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}
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return &Limiter{
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countDefault: threads,
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count: threads,
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threads: threadsChan,
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timers: make(chan *time.Timer, 4096),
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}
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}
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func (this *Limiter) SetThreads(newThreads int) {
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if newThreads <= 0 {
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newThreads = this.countDefault
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}
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if newThreads != this.count {
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var threadsChan = make(chan struct{}, newThreads)
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for i := 0; i < newThreads; i++ {
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threadsChan <- struct{}{}
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}
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this.threads = threadsChan
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this.count = newThreads
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}
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}
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func (this *Limiter) Ack() {
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<-this.threads
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}
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func (this *Limiter) TryAck() bool {
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const timeoutDuration = 500 * time.Millisecond
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var timeout *time.Timer
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select {
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case timeout = <-this.timers:
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timeout.Reset(timeoutDuration)
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default:
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timeout = time.NewTimer(timeoutDuration)
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}
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defer func() {
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timeout.Stop()
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select {
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case this.timers <- timeout:
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default:
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}
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}()
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select {
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case <-this.threads:
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return true
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case <-timeout.C:
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return false
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}
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}
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func (this *Limiter) Release() {
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select {
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case this.threads <- struct{}{}:
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default:
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// 由于容量可能有变化,这里忽略多余的thread
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}
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}
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func (this *Limiter) FreeThreads() int {
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return len(this.threads)
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}
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