Initial commit (code only without large binaries)
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198
EdgeNode/internal/utils/ttlcache/piece.go
Normal file
198
EdgeNode/internal/utils/ttlcache/piece.go
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@@ -0,0 +1,198 @@
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package ttlcache
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import (
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"github.com/TeaOSLab/EdgeNode/internal/utils/expires"
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"github.com/TeaOSLab/EdgeNode/internal/utils/fasttime"
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"github.com/TeaOSLab/EdgeNode/internal/utils/zero"
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"sync"
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)
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type Piece[T any] struct {
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m map[uint64]*Item[T]
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expiresList *expires.List
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maxItems int
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lastGCTime int64
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locker sync.RWMutex
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}
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func NewPiece[T any](maxItems int) *Piece[T] {
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return &Piece[T]{
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m: map[uint64]*Item[T]{},
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expiresList: expires.NewSingletonList(),
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maxItems: maxItems,
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}
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}
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func (this *Piece[T]) Add(key uint64, item *Item[T]) (ok bool) {
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this.locker.RLock()
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if this.maxItems > 0 && len(this.m) >= this.maxItems {
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this.locker.RUnlock()
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return
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}
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this.locker.RUnlock()
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this.locker.Lock()
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oldItem, exists := this.m[key]
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if exists && oldItem.expiresAt == item.expiresAt {
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this.locker.Unlock()
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return true
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}
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this.m[key] = item
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this.locker.Unlock()
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this.expiresList.Add(key, item.expiresAt)
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return true
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}
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func (this *Piece[T]) IncreaseInt64(key uint64, delta T, expiresAt int64, extend bool) (result T) {
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this.locker.Lock()
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item, ok := this.m[key]
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if ok && item.expiresAt > fasttime.Now().Unix() {
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int64Value, isInt64 := any(item.Value).(int64)
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if isInt64 {
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result = any(int64Value + any(delta).(int64)).(T)
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}
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item.Value = result
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if extend {
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item.expiresAt = expiresAt
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}
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this.expiresList.Add(key, expiresAt)
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} else {
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if len(this.m) < this.maxItems {
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result = delta
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this.m[key] = &Item[T]{
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Value: delta,
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expiresAt: expiresAt,
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}
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this.expiresList.Add(key, expiresAt)
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}
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}
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this.locker.Unlock()
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return
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}
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func (this *Piece[T]) Delete(key uint64) {
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this.expiresList.Remove(key)
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this.locker.Lock()
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delete(this.m, key)
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this.locker.Unlock()
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}
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func (this *Piece[T]) Read(key uint64) (item *Item[T]) {
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this.locker.RLock()
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item = this.m[key]
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if item != nil && item.expiresAt < fasttime.Now().Unix() {
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item = nil
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}
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this.locker.RUnlock()
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return
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}
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func (this *Piece[T]) Count() (count int) {
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this.locker.RLock()
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count = len(this.m)
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this.locker.RUnlock()
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return
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}
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// SampleExpireRate 采样检查过期率(优化:避免全量遍历)
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func (this *Piece[T]) SampleExpireRate(sampleSize int) int {
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this.locker.RLock()
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defer this.locker.RUnlock()
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if len(this.m) == 0 {
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return 0
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}
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var currentTime = fasttime.Now().Unix()
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var expiredCount = 0
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var checkedCount = 0
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// 采样检查
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for _, item := range this.m {
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if checkedCount >= sampleSize {
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break
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}
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checkedCount++
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if item.expiresAt <= currentTime {
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expiredCount++
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}
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}
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return expiredCount
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}
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func (this *Piece[T]) GC() int {
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var currentTime = fasttime.Now().Unix()
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// 优化:如果上次 GC 时间很近,跳过(避免频繁 GC)
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if this.lastGCTime > 0 && currentTime-this.lastGCTime < 1 {
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return 0
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}
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if this.lastGCTime == 0 {
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this.lastGCTime = currentTime - 3600
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}
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var minTime = this.lastGCTime
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var maxTime = currentTime
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if minTime > maxTime {
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// 过去的时间比现在大,则从这一秒重新开始
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minTime = maxTime
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}
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// 优化:批量收集过期项,减少锁持有时间
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var expiredKeys []uint64
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for i := minTime; i <= maxTime; i++ {
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var itemMap = this.expiresList.GC(i)
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if len(itemMap) > 0 {
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for key := range itemMap {
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expiredKeys = append(expiredKeys, key)
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}
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}
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}
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// 批量删除
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var expiredCount = len(expiredKeys)
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if expiredCount > 0 {
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// 重新构建 itemMap
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itemMap := make(expires.ItemMap)
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for _, key := range expiredKeys {
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itemMap[key] = zero.New()
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}
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this.gcItemMap(itemMap)
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}
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this.lastGCTime = currentTime
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return expiredCount
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}
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func (this *Piece[T]) Clean() {
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this.locker.Lock()
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this.m = map[uint64]*Item[T]{}
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this.locker.Unlock()
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this.expiresList.Clean()
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}
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func (this *Piece[T]) Destroy() {
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this.locker.Lock()
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this.m = nil
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this.expiresList.Clean()
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this.locker.Unlock()
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this.expiresList.Clean()
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}
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func (this *Piece[T]) gcItemMap(itemMap expires.ItemMap) {
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this.locker.Lock()
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for key := range itemMap {
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delete(this.m, key)
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}
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this.locker.Unlock()
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}
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