package ttlcache import ( "github.com/TeaOSLab/EdgeNode/internal/utils/expires" "github.com/TeaOSLab/EdgeNode/internal/utils/fasttime" "github.com/TeaOSLab/EdgeNode/internal/utils/zero" "sync" ) type Piece[T any] struct { m map[uint64]*Item[T] expiresList *expires.List maxItems int lastGCTime int64 locker sync.RWMutex } func NewPiece[T any](maxItems int) *Piece[T] { return &Piece[T]{ m: map[uint64]*Item[T]{}, expiresList: expires.NewSingletonList(), maxItems: maxItems, } } func (this *Piece[T]) Add(key uint64, item *Item[T]) (ok bool) { this.locker.RLock() if this.maxItems > 0 && len(this.m) >= this.maxItems { this.locker.RUnlock() return } this.locker.RUnlock() this.locker.Lock() oldItem, exists := this.m[key] if exists && oldItem.expiresAt == item.expiresAt { this.locker.Unlock() return true } this.m[key] = item this.locker.Unlock() this.expiresList.Add(key, item.expiresAt) return true } func (this *Piece[T]) IncreaseInt64(key uint64, delta T, expiresAt int64, extend bool) (result T) { this.locker.Lock() item, ok := this.m[key] if ok && item.expiresAt > fasttime.Now().Unix() { int64Value, isInt64 := any(item.Value).(int64) if isInt64 { result = any(int64Value + any(delta).(int64)).(T) } item.Value = result if extend { item.expiresAt = expiresAt } this.expiresList.Add(key, expiresAt) } else { if len(this.m) < this.maxItems { result = delta this.m[key] = &Item[T]{ Value: delta, expiresAt: expiresAt, } this.expiresList.Add(key, expiresAt) } } this.locker.Unlock() return } func (this *Piece[T]) Delete(key uint64) { this.expiresList.Remove(key) this.locker.Lock() delete(this.m, key) this.locker.Unlock() } func (this *Piece[T]) Read(key uint64) (item *Item[T]) { this.locker.RLock() item = this.m[key] if item != nil && item.expiresAt < fasttime.Now().Unix() { item = nil } this.locker.RUnlock() return } func (this *Piece[T]) Count() (count int) { this.locker.RLock() count = len(this.m) this.locker.RUnlock() return } // SampleExpireRate 采样检查过期率(优化:避免全量遍历) func (this *Piece[T]) SampleExpireRate(sampleSize int) int { this.locker.RLock() defer this.locker.RUnlock() if len(this.m) == 0 { return 0 } var currentTime = fasttime.Now().Unix() var expiredCount = 0 var checkedCount = 0 // 采样检查 for _, item := range this.m { if checkedCount >= sampleSize { break } checkedCount++ if item.expiresAt <= currentTime { expiredCount++ } } return expiredCount } func (this *Piece[T]) GC() int { var currentTime = fasttime.Now().Unix() // 优化:如果上次 GC 时间很近,跳过(避免频繁 GC) if this.lastGCTime > 0 && currentTime-this.lastGCTime < 1 { return 0 } if this.lastGCTime == 0 { this.lastGCTime = currentTime - 3600 } var minTime = this.lastGCTime var maxTime = currentTime if minTime > maxTime { // 过去的时间比现在大,则从这一秒重新开始 minTime = maxTime } // 优化:批量收集过期项,减少锁持有时间 var expiredKeys []uint64 for i := minTime; i <= maxTime; i++ { var itemMap = this.expiresList.GC(i) if len(itemMap) > 0 { for key := range itemMap { expiredKeys = append(expiredKeys, key) } } } // 批量删除 var expiredCount = len(expiredKeys) if expiredCount > 0 { // 重新构建 itemMap itemMap := make(expires.ItemMap) for _, key := range expiredKeys { itemMap[key] = zero.New() } this.gcItemMap(itemMap) } this.lastGCTime = currentTime return expiredCount } func (this *Piece[T]) Clean() { this.locker.Lock() this.m = map[uint64]*Item[T]{} this.locker.Unlock() this.expiresList.Clean() } func (this *Piece[T]) Destroy() { this.locker.Lock() this.m = nil this.expiresList.Clean() this.locker.Unlock() this.expiresList.Clean() } func (this *Piece[T]) gcItemMap(itemMap expires.ItemMap) { this.locker.Lock() for key := range itemMap { delete(this.m, key) } this.locker.Unlock() }